diff options
Merge remote-tracking branch 'origin/master' into c25-shit
Diffstat (limited to 'src/render.rs')
-rw-r--r-- | src/render.rs | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/src/render.rs b/src/render.rs new file mode 100644 index 0000000..938d1ec --- /dev/null +++ b/src/render.rs @@ -0,0 +1,116 @@ +use crate::font::BakedFont; +use crate::generated::fonts::{FONT_CHERRY_BOMB_ONE, FONT_GALMURI}; +use crate::interpolation::KeyFrame; +use rand::Rng; +use sdl2::pixels::{Color, PixelFormatEnum}; +use sdl2::rect::Rect; +use sdl2::render::{Canvas, Texture, TextureCreator}; +use sdl2::surface::Surface; +use sdl2::video::{Window, WindowContext}; +use std::ops::DerefMut; + +pub fn render( + canvas: &mut Canvas<Window>, + texture_creator: &TextureCreator<WindowContext>, + time_seconds: f64, +) { + let i = ((time_seconds * 60.0) % 255.0).round() as u8; + let sin_offset = time_seconds * 0.1; + + canvas.set_draw_color(Color::RGB(12, 12, 12)); + canvas.clear(); + + let mut offset: f32 = 0.0; + for c in "UwU-Space".chars() { + let char = FONT_CHERRY_BOMB_ONE.get_char(c); + canvas + .copy( + &char + .to_texture(&texture_creator, Color::RGB(i, 64, 255 - i)) + .unwrap(), + None, + char.to_rect(offset as i32 + 16, 16), + ) + .unwrap(); + offset += char.advance_width; + } + + offset = 0.0; + let mut rng = rand::thread_rng(); + + for c in "sorry for shit demo we have adhd".chars() { + let char = FONT_GALMURI.get_char(c); + canvas + .copy( + &char + .to_texture(&texture_creator, Color::RGB(i, 64, 255 - i)) + .unwrap(), + None, + char.to_rect( + offset as i32 + 18 + rng.gen_range(-2..2), + 16 + 36 * 2 + rng.gen_range(-2..2), + ), + ) + .unwrap(); + offset += char.advance_width / 1.0; + } + + { + let mut sin_surface = Surface::new(512, 256, PixelFormatEnum::RGBA32).unwrap(); + + let w = sin_surface.width(); + let h = sin_surface.height(); + let f = &mut sin_surface.deref_mut().without_lock_mut().unwrap(); + + for x in 0..w { + let f64_w = f64::from(w); + let f64_h = f64::from(h); + let sin_x = { + let mut sin_x = f64::from(x) + (sin_offset * f64_w); + if sin_x > f64_w { + sin_x = sin_x - f64_w; + } + sin_x + }; + let sin_y = + ((f64::sin(sin_x * (3.141 * 2.0) / f64_w) + 1.0) * (f64_h / 2.0)).floor() as usize; + // let sin_idx = (sin_y * w as usize + x as usize) * 4; + + for y in 0..h { + let idx = (y * w + x) as usize * 4; + f[idx] = 122 - (x / 8) as u8; + f[idx + 1] = 255 - (x / 2) as u8; + f[idx + 2] = (x / 2) as u8; + f[idx + 3] = if sin_y < y as usize { + if idx % 5 == 0 { + 255 + } else { + 122 + } + } else { + 0 + }; + } + } + + let sin_texture = Texture::from_surface(&sin_surface, &texture_creator).unwrap(); + + canvas + .copy(&sin_texture, None, Rect::new(0, 0, 512, 256)) + .unwrap(); + } + offset = 0.0; + for c in "Come to Cosin25 :3".chars() { + let char = FONT_GALMURI.get_char(c); + canvas + .copy( + &char + .to_texture(&texture_creator, Color::RGB(i, 64, 255 - i)) + .unwrap(), + None, + char.to_rect(offset as i32 + 18, 16 + 36), + ) + .unwrap(); + offset += char.advance_width; + } +} |