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-rw-r--r--src/main.rs51
1 files changed, 32 insertions, 19 deletions
diff --git a/src/main.rs b/src/main.rs
index ebe73d7..c212386 100644
--- a/src/main.rs
+++ b/src/main.rs
@@ -4,11 +4,10 @@ mod font;
pub mod generated;
use font::BakedFont;
-use generated::fonts::FONT_CHERRY_BOMB_ONE;
+use generated::fonts::{FONT_CHERRY_BOMB_ONE, FONT_GALMURI};
use sdl2::event::Event;
use sdl2::keyboard::Keycode;
use sdl2::pixels::Color;
-use sdl2::rect::Rect;
use std::time::Duration;
pub fn main() {
@@ -26,27 +25,41 @@ pub fn main() {
let texture_creator = canvas.texture_creator();
// let uwu_font = font::UwUFont::new(&texture_creator);
canvas.clear();
- let mut offset: u16 = 0;
- for c in "UwU Space".chars() {
- let char = FONT_CHERRY_BOMB_ONE.get_char(c);
- canvas
- .copy(
- &char
- .to_texture(&texture_creator, Color::RGB(255, 10, 100))
- .unwrap(),
- None,
- char.to_rect(offset as i32, 0),
- )
- .unwrap();
- offset += char.width;
- }
- canvas.draw_rect(Rect::new(100, 100, 200, 200)).unwrap();
canvas.present();
let mut event_pump = sdl_context.event_pump().unwrap();
let mut i = 0;
'running: loop {
i = (i + 1) % 255;
- // canvas.set_draw_color(Color::RGB(i, 64, 255 - i));
+
+ let mut offset: f32 = 0.0;
+ for c in "UwU Space".chars() {
+ let char = FONT_CHERRY_BOMB_ONE.get_char(c);
+ canvas
+ .copy(
+ &char
+ .to_texture(&texture_creator, Color::RGB(i, 64, 255 - i))
+ .unwrap(),
+ None,
+ char.to_rect(offset as i32, 0),
+ )
+ .unwrap();
+ offset += char.advance_width;
+ }
+ offset=0.0;
+ for c in "All hail Blahaj".chars() {
+ let char = FONT_GALMURI.get_char(c);
+ canvas
+ .copy(
+ &char
+ .to_texture(&texture_creator, Color::RGB(i, 64, 255 - i))
+ .unwrap(),
+ None,
+ char.to_rect(offset as i32, 40),
+ )
+ .unwrap();
+ offset += char.advance_width;
+ }
+ // canvas.set_draw_color();
// canvas.clear();
for event in event_pump.poll_iter() {
match event {
@@ -59,7 +72,7 @@ pub fn main() {
}
}
// The rest of the game loop goes here...
- // canvas.present();
+ canvas.present();
::std::thread::sleep(Duration::new(0, 1_000_000_000u32 / 60));
}
}