diff options
feat: dead code removal
| -rw-r--r-- | src/font.rs | 131 | 
1 files changed, 1 insertions, 130 deletions
| diff --git a/src/font.rs b/src/font.rs index 056c691..0baa862 100644 --- a/src/font.rs +++ b/src/font.rs @@ -1,19 +1,6 @@ -pub const UWU_HEIGHT: u32 = 24; -pub const UWU_WIDTH: u32 = 16; -  use std::sync::LazyLock; -pub struct Glyph { -  x: i32, -} -fn insert_value(arr: &mut Vec<*const Glyph>, idx: usize, glyph: *const Glyph) { -  if arr.len() <= idx { -    while arr.len() <= idx { -      arr.push(0 as *const Glyph); -    } -  } -  arr[idx] = glyph; -} +use sdl2::{pixels::{Color, PixelFormatEnum}, rect::Rect, render::{Texture, TextureCreator, TextureValueError}, surface::Surface, video::WindowContext};  pub struct RenderableCharacter {    /** The width of the character, indicating where to break into a newline */ @@ -77,119 +64,3 @@ impl RenderableCharacter {      Rect::new(x, y, self.width.into(), self.height.into())    }  } -pub struct Font<'a> { -  pub texture: &'a [u8], -  pub glyphs: Vec<*const Glyph>, -} - -pub const MEOW_FONT: LazyLock<Font> = LazyLock::new(|| Font { -  texture: include_bytes!("../assets/fonts/uwu-logo-20px.png"), -  glyphs: { -    let a: &mut Vec<*const Glyph> = &mut Vec::new(); -    insert_value(a, 32, &Glyph { x: 2 }); -    a.to_vec() -  }, -}); - -mod sprite_sheets { -  use super::{BakedFont, MEOW_FONT, UWU_HEIGHT, UWU_WIDTH}; -  use sdl2::{ -    // image::LoadTexture, -    pixels::PixelFormatEnum, -    rect::Rect, -    render::{Canvas, TextureCreator}, -    surface::Surface, -    video::WindowContext, -  }; - -  pub struct UwUFont<'a> { -    sheet: Surface<'a>, -  } - -  fn uwu_get_n(n: u32) -> Rect { -    Rect::new((UWU_WIDTH * n) as i32, 0, UWU_WIDTH, UWU_HEIGHT) -  } - -  #[inline] -  fn uwu_u() -> Rect { -    return uwu_get_n(0); -  } - -  #[inline] -  fn uwu_w() -> Rect { -    return uwu_get_n(1); -  } - -  #[inline] -  fn uwu_s() -> Rect { -    return uwu_get_n(2); -  } - -  #[inline] -  fn uwu_p() -> Rect { -    return uwu_get_n(3); -  } - -  #[inline] -  fn uwu_a() -> Rect { -    return uwu_get_n(4); -  } - -  #[inline] -  fn uwu_c() -> Rect { -    return uwu_get_n(5); -  } - -  #[inline] -  fn uwu_e() -> Rect { -    return uwu_get_n(6); -  } - -  impl<'a> UwUFont<'a> { -    pub fn new(texture_creator: &'a TextureCreator<WindowContext>) -> UwUFont<'a> { -      let surface = Surface::new(112, 24, PixelFormatEnum::RGB24).unwrap(); -      let mut canvas = Canvas::from_surface(surface).unwrap(); -      let tc = canvas.texture_creator(); -      // let tx = tc.load_texture_bytes(MEOW_FONT.texture).unwrap(); -      // canvas.copy(&tx, None, None).unwrap(); -      canvas.present(); -      let sheet = canvas.into_surface(); - -      UwUFont { sheet } -    } - -    pub fn pos_to_rect(x: i32, y: i32) -> Rect { -      return Rect::new(x, y, UWU_WIDTH, UWU_HEIGHT); -    } - -    pub fn char_to_surface(&self, char: Rect) -> Surface { -      let mut char_surface = Surface::new(UWU_WIDTH, UWU_HEIGHT, PixelFormatEnum::RGB24).unwrap(); -      self -        .sheet -        .blit(char, &mut char_surface, Self::pos_to_rect(0, 0)) -        .unwrap(); -      char_surface -    } - -    pub fn u_surface(&self) -> Surface { -      return self.char_to_surface(uwu_u()); -    } - -    pub fn w_surface(&self) -> Surface { -      return self.char_to_surface(uwu_w()); -    } - -    pub fn p_surface(&self) -> Surface { -      return self.char_to_surface(uwu_p()); -    } -  } -} - -use std::str::Bytes; - -use sdl2::pixels::{Color, PixelFormatEnum}; -use sdl2::rect::Rect; -use sdl2::render::{Canvas, Texture, TextureCreator, TextureValueError}; -use sdl2::surface::Surface; -use sdl2::video::WindowContext; -pub use sprite_sheets::UwUFont; |